Day 8. Kuka Beauty
NVidia OmniVerse is a joy to play around in. Being able to use a real-time pathtracer, with real-time depth of field, it completely changes the way you experiment and explore.
I didn’t clean up the scans at all from Meshroom, this is just a straight import into OmniVerse. I used a wood shop HDR dome light, but I found that it was distracting even when defocused.
I tried to think physically, how a theater set designer might. To decrease the impact of the background, I placed two sheets of slightly dark, slightly frosted glass behind the robot. Enough to diminish but not erase the background.
Because it is realtime, this experimentation is fluid and extemporaneous. It’s unlike any 3d work I’ve done before.
I love this robot so much, it is such a joy to visualize it more lovingly.