Day 14. Trench Run
After looking at all of Ralph McQuarrie’s Star Wars concept art, I had minimalism and Star Wars on my mind.
I started in OmniVerse with a single cube and a single rectangular area light, and built this using only the duplicate function, as well as scaling, rotation, translation, and grouping. This took, all told, about two hours. The system kept crashing when I created more than 3000 or so lights, so I had to prune them. I then placed a big orange area light underneath, and tuned the path-traced fog.